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  • Writer's pictureg1a5w3g1an

Night Book | PC Review

Updated: Nov 19, 2021

Night Book is an FMV interactive occult thriller which is developed by Good Gate Media and Wales Interactive who also publish the game. I am still relatively new to the FMV genre with this being only my third outing with interactive movie games, and Night Book grabbed me from the moment I started playing it. It was released on July 27th and is available on Windows PC, PlayStation, XBox and Nintendo Switch. For my review I was playing on the PC.


Night Book, as with other FMV games, is played by watching the story unfold on your screen with certain choices being made by you. To both further the actual story itself, and to create a unique path, there are multiple branches for the story to take all based on your decisions. With Night Book I think that I was a bit more engrossed in the story, due to the familiar cast with Mark Wingett (from The Bill) and Colin Salmon (from Resident Evil and Arrow) featured. Night Book was filmed remotely during lockdown and has a 18-rating for extreme violence.


The premise of the game is told from the POV of the main character, Loralyn, played by Julie Dray, and viewed through her many in-home security cameras, as well as her mobile phone, and zoom calls. As this is an occult thriller, there is an element of horror in Night Book, with a warning at the start of the game that covers this. But if like me, and horror is absolutely your thing, then you will enjoy Night Book. After a little set up and familiarisation with the layout, you are soon dropped into the main story, which revolves around a cursed book and a very old and sacred language. It's really not long before things start to take a turn for the worse, and it's up to you to make the right choices in the game to get to that happy(?) ending. And talking of endings, there are 15 in total in Night Book, and with over 200 scenes in the game there is plenty of replay value here for you. I should also mention that you will get a little bit under an hour in one playthough, and once you have played through initially, on your further playthroughs, you are able to skip past those scenes that you have already seen to save time.


Over the course of the game, you are introduced to more of the characters, and some will only appear in certain branches of the story, so you will definitely need to have a good few playthroughs of Night Book to see all those other scenes, and also to experience some of the multiple endings that the game has to offer. There is a tracker in the pause menu where you can check on the status of your relationships with other characters during the game, and also in the same menu, you can read back through documents that you receive in the story.


In the settings, you have customisation for volume, brightness, subtitles, display mode, and screen resolution. There is also a streamer mode, which will pause the in-game choices for anyone live streaming the game who wants to interact with their chat regarding those big decisions, before proceeding with the story. The music in Night Book, as well as the effects and the acting, all add to the overall atmosphere to create a great little interactive thriller.


I really enjoyed Night Book, and I think that it is a game I would return to for the experience, as well as to unlock those alternate endings and the additional scenes. This was also my first experience of a Wales Interactive FMV game, and based on Night Book, I really want to give their previous titles, I Saw Black Clouds, The Complex, Late Shift and The Bunker a try now. Night Book is another game that I would highly recommend for fans of FMV games, as well as for fans of thrillers with an added little splash of the occult all thrown in for good measure.

g1a5w3g1an's Rating: 5 out of 5.


For more information on Night Book please use the following links... Good Gate Media - Developer | Facebook | Twitter | Website

Wales Interactive - Developer | Publisher | Facebook | Twitter | Website

Many thanks to Heaven Media for supplying the review code.

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